Fast paced game with a heavy focus on hand-eye coordination and ambidexterity. The player must defend agaisnt a never ending onslaught of abstract enemies and try to get the highest score possible.

Will be published to Steam by august. Check for more.

This is my first attempt at a comercial game. It was born out of a self challenge to publish a game. Dispite the game simplicity, getting it ready for publishing helped me to develop several skills and learn new things.

The adventures of Gosmae and the magical ooze

A game made for the GMTK 2021 game jam with the theme “Joined Together”. In this game the player takes control of Gosmãe, the mother of all goo, and must reconnect the life pedestals together to rekindle magic in a dying world. For that, Gosmãe can use the magic ooze to build bridges and reach the far away pedestals.

Check for the game.

Developed along with karll (graphics programming) and zuchi (music and sfx).

Mustache jellyfish are evil and will destroy your ship

You wake up alone in your ship. The crew is missing and without them you can’t properly control the ship. Defend your ship against an infinite horde of evil mustache jellyfish.

Check for more. Game is available for free on and a browser version here.

Made as part of the GMTK 2020 game jam. Developed along with karll (graphics programming) and zuchi (music and sfx). You can checkout the main theme here.

My precious little bullet

A simple game made for the Trijam #133: The three hour jam. A very simple game, where the goal is to make platforms for your precious little bullet to bounce of and hit the target.

Check for more.